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2B: Dead Axle Pivot

Assembly

Because this subsystem contains a static part and a moving part, we want to separate them into rigid (no movement) assemblies, then combine them at the top level. This makes load times significantly faster.

Base Assembly

Create an assembly for the static parts, insert the parts and origin cube from the part studio with the green checkmark, and group them together. Fasten the origin cube to the origin. Add the rest of the parts from the part studio, MKCAD, and standard content, using replicate and patterns when you can.

Finished Base Subassembly.

Arm Assembly

Create an assembly for the arm portion of the mechanism and do the same thing as above to complete the assembly and make it rigid.

Finished Arm Subassembly.

Tip

Below is an example of the instance list of a rigid assembly. Notice the icon in the top left indicating it's rigid. You can tell what can still move in the assembly by a "degree of freedom" icon (3 arrows to indicate the 3 axis.)

Instance list of a rigid assembly.

Top Level Assembly

Now create a top level assembly and insert the static assembly (fasten to the origin) and intake arm assembly. Create a revolute mate between the mate connectors from the origin cubes in both assemblies and add a limit to it. This completes the deadaxle pivot assembly.

Finished Top Level Pivot Assembly.