1C: Practice Mechanisms
Introduction
Welcome to stage 1C! In this stage, you will be modeling a number of different mechanisms to practice your CAD skills and execution of small details. You will be introduced to new COTS parts and Onshape tips and tricks along the way to help your workflow.
Because these mechanisms are designed specifically to help practice skills and introduce concepts, they are modeled out-of-context of a full robot.
Layout Sketches
Make sure to use a layout sketch for each mechanism, like the ones introduced in the Stage 1B exercises. Layout sketches are helpful at any scale, letting you define key dimensions in a single sketch, which makes it easy to adjust when needed.
Tip
Add the components that drive the design to the layout sketch (i.e. power transmission, game piece path, rollers, etc.) while keeping specific part details in their own sketches and features (i.e. a separate sketch for the bearing holes and plate outline, to be extruded).
Note
The concept of layout sketches will be expanded upon later when you start to use them in the context of a robot.
Maintaining Consistent Origins
As mentioned in previous sections of Stage 1, you should maintain a consistent origin between your part studio and assembly. You will use the Origin Cube
Featurescript to achieve this. Make sure that the origin cube is always the first feature in any part studio. The below slides provide a demonstration of how to use the origin cube.
Following these steps will allow the origin of the assembly to be tied to a part that will never change or disappear. The position of the other parts relative to the origin cube will consistent with the part studio, even when things are changed in the part studio. This will be particularly useful for flexible assemblies, such as an arm or elevator, in stage 2 and beyond.